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(+1)

Played a few minutes, so this is a first-impression note rather than a verdict. The cat reads immediately, the moon and the brown tiles hold a consistent look, and the pumpkin counter tells me what I am for before any text does. Two things stopped me. The row of key sprites across the top (A, D, W and a fourth I never identified) is the only control hint in the level, and my first attempt at moving did nothing at all; the game wanted a held key and nothing on screen said so. Then the run put me back at the start at some point and no line said why. A fall I can take, a silent reset reads as a crash. One short message, shown once, would fix both.

Muito obrigado pela avaliação! No jogo coloquei como padrão A, D e W, pois é o comum que utilizo mas no jogo também tem suporte para utilizar o espaço e até as setinhas para pular, se você segurar o botão por mais tempo mais alto você pula. Na parte da morte, entendi o problema e vi, realmente ás vezes não parece que você morreu, agora irei colocar na próxima versão bem rápido falando que você morreu! Muito obrigado mesmo pela avaliação, espero que tenha gostado e jogue mais ainda o jogo!

(+1)

the death line is the right fix. that was the only second I wasn't sure the cat was gone, and a death you have to guess is the worst kind.

mine is in this jam too, Show yourself. no need to rate it. if it says nothing to you, that's an answer too.