Hey everyone
I've just put a new free daily logic puzzle called Whendunit into open beta and I'm hoping to get some fresh eyes on it.
Each case is a floor plan and an evening, hour by hour. Guests move one door at a time, the clues tell you who was where, and the one guest alone with the victim at the time of death did it. A case takes about 5 to 15 minutes and plays on phone or desktop, right in the browser. Mondays are gentle; Saturdays are fiendish.
What would help most:
- Did the rules make sense within the first minute? (There's a 1-minute walkthrough and a 2-minute lesson on the "suppose" move.)
- Was any clue confusing or open to two readings?
- Were the hints useful, and did the hint / next step / answer costs feel fair?
- Did the difficulty feel right for the label (Gentle, Steady, Tricky, Fiendish)?
- Anything that broke, looked wrong or felt slow on your device?
Play here: https://percyslantern.itch.io/whendunit
Bugs and ideas are welcome here or on the game's community board, and I'll reply to all of them.
Thanks for reading!
Chris
Sir Percy's Lantern