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(+2)

I think civilian casualties affecting support makes sense, but there should also be a balanced way to regain it. Bonus missions could be a great solution, allowing players to restore some support through tasks like evacuating civilians, delivering supplies, or liberating villages. This would make bonus missions more meaningful and prevent a single mission from ruining an entire campaign.

They just take away too much support. And the game even says it is about the absurdity of war. The one faction yells "BANANA!" for crying out loud lol