Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

overall:

- amazing graphics, fun vampy twist on fps.

intro:

- always love an intro no matter what. also good to have a skip and replay in menu.

audio:

- good ambience/audio bed, static FPS sfx were a little repetitive esp with the starter weapon.

display/presentation:

- absolutely LOVE the graphics. great pixel art, crisp, well done environments and fun enemy designs. fav was the vamp mode hands.

- on game over, the lack of any mouse interaction is a downside. i couldn't even exit fullscreen and thought i would have to kill the browser before i realized it was pure keyboard nav. in a game type that relies on mouse, having mouse interaction for all elements is key.

customization/accessibility:

- no settings, no pause menu (big negative)

gameplay:

- movement was a bit fast/snappy, some drag & sway would be nice.

- death was a little abrupt most of the time. insta-cut to gameover, no audio/visual feedback on hit/lifedrain.

- first enemy encounters WAY too tanky. i counted 20+ hits on the tall enemies with the starter weapon. when just getting a handle on things, i thought i was doing something wrong at first.

- enemies also immovable/impassable objects. if a tanky enemy blocks a necessary path and i can't kill it before i die, it kinda kills the fun/progression

- fun weapons! especially the "brute"/vampire mode. had no idea it was coming but was fun to trigger randomly.

- def replayable. good looking and fun enough to keep me engaged and attempt a half dozen runs or so.