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A jam submission

Halloween ApocalypseView game page

A tower defence game where enemies get stronger as night draws closer
Submitted by HuzaifaAtItch โ€” 20 hours, 40 minutes before the deadline
Rated by 4 people so far
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Halloween Apocalypse's itch.io page

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How does your game interpret and use the Theme / Halloween?
The enemies get stronger as night draws closer. The boss only comes out at night.

Game Engine?

Godot

Game Engine / Tools (Other)?
Aesprite, ChipTone

Graphics & Audio: What did you create or use?

Homemade Graphics/Art (e.g. models and/or textures)
Homemade Audio (e.g. music and/or sound effects)
Assets (e.g. free or purchased assets used in the game)

Have you participated in a game jam before this one?

No

Roughly how much time did you spend developing? (in hours)
20

Anything else you'd like to share about your game or development process?
Making a game in just a weekend was very hard for me. I am glad that I at least made a full game loop.

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Comments

Submitted

The tower defence idea comes across clearly, with zombies walking the winding path toward the house while the map shifts between day and night. The pumpkin shop and the 30 sc starting money gave me a clear plan to try, even if I struggled to get a tower placed. My constructive note is that placing a tower needs a clearer step, since clicking the pumpkin and then a tile did not place one for me, so a short placement hint would help a lot.

Submitted

This game have potential, hotkeys to selecting pumking to place it and some different style of pumpkins and enemies and this game is wonderfull. Sound were good and gameplay was easy to learn. Keep on coding

Developer

Thanks for your feedback. I was not able to add variation because of the time limit of the jam, but I'll try to add it once the jam ends.