Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

HuzaifaAtItch

5
Posts
1
Following
A member registered Jul 02, 2026 · View creator page →

Creator of

Recent community posts

The game loop is quite good, but I got confused at first when the health was draining, as the dark parts were not very darker than the bright parts. So I think you should make the dark parts more darker. And I also think you should replace the flashlight's triangle shape into a circle shape that surrounds you on all sides. The triangle shaped light only lights one side of you, while the other sides are exposed to darkness. Otherwise the SFX and music are good.

Thanks for your feedback. I was not able to add variation because of the time limit of the jam, but I'll try to add it once the jam ends.

The game was so peaceful and calming, though I got stuck on a task where we had to reach a thing through stepping on some stones nowhere to be found. I had found the thing, but it said come here by stepping on the stones that are in the water or something like that. In another seed, the task was asking to go somewhere but I could not even find a way there. I don't know it is some bug in procedural generation or I might have misunderstood the instructions. Otherwise it's a good game.

The game was good. I completed it in a few tries. The only problems I faced were that the darkness was too much and it was hard to navigate, at least a vampire should see clearly. Secondly the win gate or whatever we can call that, was hard to notice, there should be some sort of light there conveying the user that hey, this is the exit.

I don't know but the game seems a little confusing. Kids appear out of thin air and the camera is locked to a single axis. I'd suggest adding hiding kids so that you could find them hiding.  And unlocking the camera to all 3 axis so that you can look around freely and find the boss.