I thought this was going to be an antichamber type of game, am not expecting a platformer. Anyway, I like the toggle mechanics that make the game feel unique, just that it ended too quickly that by the time I think I understand how that works the game just ended. Speaking of the ending, is there a way to not pick up the phone and have another ending?
Other things I like:
- The buildup towards the final is nice
- Despite being a dark game its not so dark that the eyes start to become painful
Suggestions:
- Would want more toggle platforming!
- Maybe some way to preview what's there after the toggle before actually doing it, so that the player can make more informed decisions when platforming?
- It would be nice if the whole game tied more to the phone/don't answer theme? It seems like both are separate things jamming into the same game