First attempt: 6 waves, rank #5 Second attempt: 7 waves, rank #2 (grrr, I’m coming after you Grumpy Demo!) Third attempt: 7 waves, rank #1 shyeas!! I’m the birgachad! 03:41, try and beat me >:)
Jokes aside, this game is really polished, the art is great, I love the sound cues, and that it teaches you each mechanic after the other one! I also love that the upgrade adds new tech, but also introduces an enemy/counter to that mechanic.
The hitboxes are really forgiving, and the deaths always feel like my fault, great job with the balancing of this game too!
Things I picked up from playing:
- The fish are kind of stupid, they target not your current location, but your location from 2-ish seconds ago. This gives them a really easy strategy for avoiding them. Another underused strategy for the fish: Go underwater!
- The wrap-around upgrade is really useful, and in combination with the rocket-invincibility-frames upgrade, it can get you out of stick situations! Just be careful, because the pirates are not signaled very well before they spawn..
And my strategy? The left area of the screen is safest. You should always try to bob-and-weave side to side in intervals (because of the fish thing I said earlier). Don’t be afraid to use the X-ability through clouds, because it’s forgiving in its grant of invincibility-frames. The seagulls give an audio cue that is PANNED! depending on which side they are coming from, so be alert of this too. And, when in doubt of your position: switch sides and press X, it saves you from taking several lives, and minimizing the damage when you get overwhelmed.
I don’t have much else to say else than: Great job on completing this within the 14 day time frame, and best of luck with a high placement!