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Played the tutorial and then Day 1 on Lo-fi: quota reached with $2682 of $2500, 10 trips, 0 failed. The tutorial does a good job of making each tool matter: I rerouted around a closing road, pulled over for the police, and then crashed a car on purpose by pressing Faster in the storm, which taught the rule better than any text would. One thing I saw on Day 1: two of my cars ended up nose to nose on the same top road and both showed the Stuck warning for a while before sorting themselves out. The "you can't save everyone, pick which car gets your attention" idea comes through clearly. Played on a Galaxy S25 in Chrome by touch; the UI scaled down fine but the text is small on a phone.

Thank you for the feedback. I will try to work on improving the car movement. I meant for the cars to get stuck for a while to force the player to take action first in order to save some time. They can sort themselves out but you will end up losing time more if you do not sort them