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Turning this into a horror game could be a really interesting change if you lean into it. Opening voice line seemed random and was too quiet, still don't understand what the story is. Having click to shoot with arrow keys feels awkward. Shoot should either be a button or movement should be AWSD. Hitboxes on the asteroids or ship are way off too, I was getting hit while still a whole ship away from the obstacle on screen. Hitting the back arrow brings ship to an immediate dead stop too which feels jarring with the rest of the ships movements. Finally i like having the ominous messages after dying, it is starting to lean into the horror direction of the game. Feel like you could do more with that. However they should escalate in intensity and creepiness the more you die, First time I played it seemed like it was doing that but on next playthrough it just booted me right away after one loss. If you are leaning into the crashing the game aspect of it you should really jumpscare the hell out of someone to leave a big impression on them. Still think this is an interesting direction to go in, can't wait to see what you do with it.