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(+2)

The story is solid, and the comedy had me laughing aloud when the frat-boy warlock was introduced. Some of the game-play elements felt a little lawn-mowery, however when it came time to cast the spell, the number of varied options gave me (this player) the distinct feeling that I might actually fail ---though on reflection, I suspect the game is actually more forgiving than that, because I picked a fairly ridiculous combination of reagents for the final summoning and still managed to bring the game to a successful conclusion.

Thanks for playing! The game is pretty forgiving, since we wanted it to be relatively lighthearted and not super challenging, but there are better and worse outcomes possible.