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A jam submission

Hantu Balik KampungView game page

A side-scrolling tower defense style of battle cat simulator
Submitted by Ervarawr Studio (@ervarawrstudio) — 3 hours, 29 minutes before the deadline
Rated by 11 people so far
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Hantu Balik Kampung's itch.io page

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How does the game relate to the theme (Haunted)?
Ghosts hehe.

What optional themes/'powerups' were used, if any (Psychedelic and Machine)?
None

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Comments

Submitted

i dig the style, but had no idea what was happening, what to do, and nothing seemed to respond except the one button, then everything was automated and doing no damage. not sure if there was supposed to be sound but i had none. also, the bottom bar with the one working button does not appear unless in full screen mode just fyi

Submitted(+1)

Ayyy fellow Indonesian! Great work on the game! I think the game may need a bit more work though since currently, the characters I spawned are not doing any damage. I assume its due to scope creep so completely understandable. I love the artstyle though! I hope you will keep working on this more!

Developer(+1)

Hi neighbour, I'm from a country a little up north, Brunei. There's not much I can do for now but the concept is out there and (somewhat) playable, so thank you for trying out! 

Submitted(+1)

Ahhh sorry for the assumption! I saw the title and the vibe and it's very similar to how Indonesian's ghost culture xD.

Submitted(+1)

Game had a really cool art style

Developer

Thank you! I drew them with my two hands :D

Submitted(+1)

Developer(+1)

LOL, that's what happens when we don't put a spawn limit or spawn control on the units. Thank you for trying out !

Submitted(+1)

I don't really understand the gameplay here. You can spawn an infinite amount of the Dads, but once they get to the grave nothing happens and they get stuck. The art style looks super cool, but I don't see anything else to do. 

Developer

Yeah, I miss out a lot of things and I forgot how unexpectedly short game jams can be. Things I didnt have time to add in: crucial things like the end game, the restart loop and stamina system. I did spend too much time over the art and less on the coding. Thank you for trying out though!