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Isberg Labs: a whole game dev setup in one portable folder (free 14-day trial)

A topic by Isberg Labs created 7 days ago Views: 1,282
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Isberg Labs

Hi everyone,

Isberg Labs is a game dev workstation for Windows that I've been building, and it's now on itch.

Instead of juggling a pixel editor, a level editor, a music tool, a shader tool and an engine, everything lives in one app and one project file:

  • Pixel art and animation, textures and sprite lighting
  • Tilemaps, an RPG creator, a world builder and a tile modeler for 3D levels
  • 3D scenes with rigging and animation
  • Music, sound effects and audio tools
  • A shader graph, plus GDScript, C#, C/C++, JavaScript and Lua

The Pixel and Animation editor in Isberg Labs

Under the hood it runs on a heavily modified Godot, so you can export to Windows, Mac, Linux, Android and iOS (the iOS build itself still needs a Mac with Xcode).

To check it could make a real game, I made one with it: OVERGROWN, a little retro jungle FPS. The demo is free and takes a few minutes: https://isberg.itch.io/overgrown

Good to know before downloading:

  • Windows 10/11, 64-bit. About 2.6 GB to download and around 5 GB unzipped
  • No installer: unzip and run. Use a short path like C:\Games, because Windows doesn't like long ones
  • SmartScreen will probably warn you, since the exe isn't code-signed yet
  • A free 14-day trial with everything unlocked, then a one-time CA$50 (about US$36) lifetime license, one PC at a time

Page and screenshots: https://isberg.itch.io/isberg-labs
Direct download: Isberg Labs 0.21 Portable.zip

If you try it, I'd really like to hear what breaks or doesn't make sense. Fresh eyes help a lot. Thanks!