Impressive depth and a gorgeous presentation! The animated star system on the title screen looks great, and the UI is really polished for a jam. The mission chain onboarding works very well: I surveyed Wukir Dina, opened the Mining panel, assigned a miner and sent idle ships to work, and each step was explained clearly. I like how much detail the mining panel shows (mining rate, deposit, stockpile, and the warning that ore waits at the site until a hauler arrives). The quick action bar suggesting the next step is a great touch. Excellent work!
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Thank you so much for playing LINTANG and for such a thoughtful review.
I'm really glad you enjoyed the presentation, animated star system, and the onboarding mission chain. A lot of care went into making the mining mechanics feel intuitive while still offering enough depth for players to manage their operations.
It's especially great to hear that you noticed the logistics detail with ore waiting at mining sites until haulers arrive. That's an important part of the industrial simulation I wanted to bring into LINTANG.
Your feedback means a lot, especially as a solo indie developer. There is still plenty of room to expand the universe, and I hope you'll join me for the next stages of LINTANG's journey.
Thanks again for exploring the stars with us!
Kawalight Studio