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How does your game interpret and use the Theme / Halloween?
Werewolfs are super halloween, and Werewolfs only come out at night!
Game Engine?
Godot
Graphics & Audio: What did you create or use?
Homemade Graphics/Art (e.g. models and/or textures)
Assets (e.g. free or purchased assets used in the game)
Have you participated in a game jam before this one?
Yes
Roughly how much time did you spend developing? (in hours)
20
Anything else you'd like to share about your game or development process?
Great time making this game , but definitely the game I am the least proud of out of any of the goedware jams.
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Comments
Solid entry!! It looks great, especially loved the crt look, the backgrounds are great and the gameplay is really fun (although a bit tough for me) The music fits the urgency and sfx are good. I tried 3 times and got around 5 max, but i think i had reached a skill ceiling so doubt if i would have gotten any better.
I had a little trouble distinguishing between tiles which you can jump on vs ones you can go through, so probably some color saturation to make the platforms popout would be good. Great job on this, really polished and fun :)
I remember you from the last jam! You made a very stylish, but too-difficult game about the migrating bird! Now I see you made... very stylish, difficult enough game about a werewolf! That's better :D
The game is really cool! I managed to find and kill everyone (although I wonder if it's possible to do it in 60 seconds, or do you need multiple playthroughs, like in my case). The graphics is simple, but in the way that makes it clear what's-what (although not 100% of the time- once I tried to jump on a background tree). The TV-filter adds to the old-schoolness of it all. The music is a banger, and the sfx are appropriately old-school.
Actually- this game is one of my favorites so far in this jam!