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A jam submission

Wizzy's BasementView game page

Submitted by LuckyDev — 23 hours, 27 minutes before the deadline
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Wizzy's Basement's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#74.0004.000
Gameplay#213.3333.333
Overall#392.9672.967
Art#432.8332.833
Originality#512.6672.667
Sound#582.0002.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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100

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Comments

Submitted

I finished the game. The final level was really challenging. I really liked how the difficulty gradually increased. I've always been intimidated by designing this kind of puzzle, and I have a lot of respect for the people who do it. Thanks for sharing.

Submitted

fwiw I don't think it's awful at all, especially not for a first game. Trying to get these abilities to work with all levels regardless of the order they are chosen was probably a pretty difficult level design issue to solve. Either way the three you made were pretty good, nice job on getting an entry published. Keep at it!

Submitted

would be awesome to see mobile control added.

Developer

If i carry on working on it then that would be cool

Submitted (1 edit)

Its quite innovative to add abilities to Sokoban.
I have some difficulty figuring out how to use the ability in level 2. Could you add more in-game tutorial? 

Art is neat and cute.
Also for this kind of game it will be very helpful to have an undo key, like in the game A Monster's Expedition

Developer

Thanks for the feedback i kinda ran out of time with all the extra mechanics and tutorials