Played Monday through the start of the rush. Kai texting he would be 24 minutes late with the grill flagged as the bottleneck was a great opening problem: I dragged myself onto the grill, which meant nobody answered the phone, which is exactly the trade the game wants you to feel. Then the rush hit at 12:00, chicken and fries ran to zero in storage, Maxim left Expo for the toilet because nobody answered him, and Dev asked to swap off the drive-thru while seven cars were waiting. Every bad thing traced back to a choice I made a few minutes earlier, which is what a good sim should do. The customer reviews and the sarcastic kiosk call made me laugh. Clean, readable UI too.