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The pixel art is genuinely lovely — the beach, the water, the firelight. The systems design is thoughtful: fire keeps slimes away, rain puts out torches and brings them back, snakes eat chickens, hunger halves stamina. Every mechanic connects to the others. The Godot web build had trouble receiving menu clicks in my browser (the character moved but buttons didn't respond), so I reached the gameplay through the 'How the Island Works' screen rather than a full run — enough to see how carefully the loop is designed. Would love a keyboard shortcut to start a new game.

Thanks so much for playing. I will definitely look into the menu bug. Thanks for the feedback