Love the setting and the tone: "Good money. Terrible working conditions" sums it up perfectly. The yellow hazard-suit miner, the chunky drill and press machines laid out on the metal pad, and the lava fields and dark rock spires around the camp all look great together. Starting Operation 01 with 20 credits, a 30,000 cr company account to pay and a pistol with 12 rounds sets the pressure up right away, and I liked that Tab flips to a top-down Arrange Camp view where you can move machines and defences around before firing up the drill. Planning the layout before the spiders arrive is a smart bit of sim on top of the shooting.