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(4 edits)

new in this version:

The game structure is now wave-based survival. This demo features the new spawner + popcorn + hunter enemy triad (inspired by games like devil daggers and hyper demon). Swinging is now limited by the resource shown on the bottom of the screen, it is refilled by collecting red gems from the red spawner skulls which give you three swings each. This resource also doubles as piercing shots for your two guns, but the last unit is always saved for a swing. Spawners spawn from the sea below which doubles as a visualization of the kill plane. If you go into leaderboard there is a replay button that replays your last run.



Survive for as long as possible

Controls:
change guns: 2 3, scrollwheel
Movement: WASD
Grapple: Right Click
Shoot: left click
Walk slower: hold left shift
While Grappling:
Reel in / Speed up: W
Control trajectory: ASD