thanks for playing brother!
melee weapons soon. there's still lots to do, but it's coming. the shotgun room ended up being confusing for a lot of people as theyd walk past it. ive got a lot left to learn w/ making levels, especially since i basically released a game without needing to make proper level layouts. gotta catch up on that
i agree that the map was a bit boring. it's on the to-do list, that and a minimap (which ill just copy ToK's again I think)
as for the door, theres a lot of map triggers for doors, walking over some triggers close doors, killing enemies opens other doors and so on. any idea which door it was?
there's a lot of weirdness in your video, some shaders are wonky, the music also stops, strange stuff. are you playing the Linux version?
that door was strange, i'll have to look into it. i dont have any triggers there to force a close, so i assume something bugged out hard
also, i need to make some checkpoints. i got used to the game's difficulty and didnt realize how tough it actually was!
