I played a bit of this, and it's really good! I wish the attacks came out quicker, but I feel that's a "Me" thing and just personal preference. I like that Run doesn't drain your stamina, it just doesn't allow you to recover stamina. I'm not a huge "Material crafting" guy, but again, just personal preference. What I played was fun, and the combat was great. When I died, I felt it was my fault, never the game's fault. The graphical style is really great as well, but the music is what sets this game apart. I loved it, and it really felt like an island adventure.
Other than the speed with which attacks come out, no notes. Great game!
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I wish the attacks came out quicker, but I feel that's a "Me" thing and just personal preference.
The attack speed thing is a common complaint I get. I'm wondering if that will become less common once I eventually add smaller and faster weapons. But for now, I still appreciate the feedback.
I'm not a huge "Material crafting" guy, but again, just personal preference.
I'm actually not a material crafting guy either. Something that Moku does that throws people off is once you get a material, you have it for good. So anything that requires wood, you already have wood once you find it one time. Similarly, consumables are infinite, it's simply a matter of how much you can hold. I still haven't found a good way to communicate these things in game, so it confuses a lot of people.
Anyway, thanks for playing. I appreciate it greatly.