Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Game: Velocity nooDle

First Impressions: Why is there an anime girl on my screen? I like the movement. Especially sliding, The game should be all sliding and speed ups, in fact, no girl, she should be a car and it should be called f-zero. I’m pretty sure I broke a bunch of the levels and didn’t do it the way I’m supposed to and you better not change that.

Afterthoughts:

I did the air dash level without air dashing because I didn’t read lol. Will there be a story or more to this game? Right now, it's a good proof of concept and it was pretty fun, I beat all the levels.I can see it getting old if it’s just a bunch of short challenge levels, if there were a story or some other kind of action (shooting) maybe it would be good, or if the levels were really big.

Things that didn’t work the way I thought they would:

I was hoping there would be more straightforward running segments so I can do fun stuff, like the sliding.

Thank you for playing :) nooDIe

haha the character is from the first Velocity noodle, the idea is that you deliver noodles, not really much of a story.

Glad you liked the movement, when you saying more straightforward running segments, do you mean levels like the "surf" levels where you can slide or just straights with small obstacles?

yeah , I looove those levels in games. There's usually little or no challenge to them, and if the whole game is that it looses depth, but for a few moments here and there it's great to have.