i liked it. the art is very good, the season/weather changes are great, and theres already a simple gameplay loop. my biggest issue has to do with combat and player placement. when faced with a crossbow skelle, he will occupy the center of the screen, and the player character is about 2 cm on the left - meaning that when the skeleton shoots you, it's already too late since you cant see the projectile at all as the player character is in the way. all the other enemies are simple enough, but i fear that the player placement will always be a hassle w/ projectile enemies at the distance the game wants you to play. its a combination of game speed + camera placement + player placement which makes melee enemies work fine but range enemies are a pain. i have no idea how you could approach this without any major changes. i have no other complaints, everything else worked fine for me