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A jam submission

Jar GardenView game page

Keep a tiny living world in a glass jar alive, and make it glow.
Submitted by Gianne Angely — 8 hours, 3 minutes before the deadline
Rated by 13 people so far
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Jar Garden's itch.io page

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Comments

Submitted
Played the first morning, up to the first firefly. The stat panel is the best part for me: every bar names its own cause, so when I opened the lid fresh air went up, humidity went down, and both said why. Misting raised the damp right away and the art is lovely. One note: the first day moves slowly while the tutorial waits for dusk, so a speed control early on would help.
Developer

Thank you so much for playing and for such a detailed note! I'm really glad the stat panel worked for you, making every change explain itself was the part I cared about most. You're right about the slow first day, a speed control early on is going on my list for after the jam 🌱

Submitted

Super cute and fun! I really enjoy the premise and was able to make some interesting decisions while also not feeling too stressed out. Very nice, chill game.

Developer

Thank you so much! That chill, no-stress feeling is exactly what I was going for, so this makes me really happy 🌱

Submitted

A nice casual game with excellent tutorials. The art style attracted me.

Developer

Thank you so much for playing! I'm really happy the tutorials felt clear and that the art style caught your eye 🌱

Submitted

What a cute little game, some of the text was hard to read though but it looked really really good!

Developer(+1)

Thank you so much! You're right about the text, noted for after the jam.

Submitted

nice I love the idea

Developer

Thank you!! Glad you like the idea 🌱

Submitted

Really like the premise of the game, looks and sounds great.
Maybe how you introduce new elements needs more polishing and the overall systems can provide more choice as a player progresses. but of course this is a jam game so for what it is this is great.

Developer

Thank you for the thoughtful feedback! Agreed, introducing new elements needs more work, and more choices later in the game would make it better. Saving this for after the jam.