Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I love the aesthetic. I feel like we are not given the tools to beat the first boss. There seems to be a combo system but didn't figure out any significant combos.

Thank you so much for not only playing, but posting that video, very informative! The large enemy is definitely a hurdle for everyone who's tried the game lol. There is a pretty robust combo system, though if you don't have a background in fighting games, you may not know what to look for. The game uses both Hunter Chains (Punches can cancel into kicks and vice versa) as well as Magic Series (Attacks can cancel into one another in ascending strength: normal attack > command normal > special), additionally, at the cost of 50 meter per cancel, special attacks can be canceled into one another. Based on your video, you found the character specific target combos, so I won't mention them. In terms of tools specifically for that enemy, both characters have attacks that will break the super armor that enemy uses. Once his armor is broken, he receives double hit stun. I also recommend learning both character's defensive options to deal with that projectile of his and using rolls to get out of tight spots. I wasn't planning on including a tutorial in the demo, but there may be a need for some sort of onboarding!

bruh I've been on top rank of many anime fighting games. guilty gear, dnf, gbvs, umc3, mb etc. I could not figure ts out.