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A jam submission

Material ClickerView game page

Clicker with multiple clickers
Submitted by PK-Mace8 — 1 day, 8 hours before the deadline
Rated by 1 person so far
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Material Clicker's itch.io page

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Comments

Submitted

to be honest this game is so boring, as a clicker game it has no creativity no stategic depth no interesting gameplay, it's more just a 1 minute demo copy from other clicker game, obviously the creater didn't really work on it. BUT AT LEAST IT IS NOT AI SLOP!

Developer (1 edit)

yeah, it’s hunting season, so I didn’t have a lot of time to work on it. Sorry it seemed boring, know anything I can do to make it better?

Also I’m new at game development, so in retrospect a strategy Jam may not have been the best genre to choose.

Submitted

  • Exponential Growth Curve: Seeing numbers quickly scale up (from earning tens to millions, billions, or trillions) creates a strong sense of achievement and powerful dopamine hits.
  • Automation & Idle Progression: A good clicker game transitions smoothly from manual tapping to automated systems (like hiring workers, building factories, or unlocking auto-clickers), allowing players to progress even when they are away.
  • Meaningful Goals & Prestige Systems: Features like "Prestige" or "Rebirth" (resetting progress in exchange for permanent powerful boosts) provide a structured loop and long-term targets, keeping the gameplay fresh.