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PinCheng

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A member registered 13 days ago · View creator page →

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performance of browser version i cannot do anything and sound ehh i don't know. structure will be later, but there will be no story.

thanks for the feedback.   HG cannot refill for now cuz item system is not in yet, and the magic given is just to show you different magic in this game but in the actuall game you will begin with few magic only, the dropping item system is in progress.  the goal of game is learn more magic explore and collect items. i want try to make this game can have farms(like mob farm) just like in minecraft

i am been working on item system right now and soon you can have long term goals once i add save system.

well, thank you for your feedback. the reason why you can not find any mobs is because the mob generation only happens out of the screen but within the simulating distance and on those blocks which is walkable. it has a possibility to spawn every turn, so you can wait for them to spawn by pressing spacebar repeatly

The rate number increase BUT both browser play and download stays the same, are you guys just giving malicious negative review?

quite a good game

eh, can you explain a bit cuz i did't really see any strategy...

Mind that the browser version are lag, so better download. Thanks

  • Exponential Growth Curve: Seeing numbers quickly scale up (from earning tens to millions, billions, or trillions) creates a strong sense of achievement and powerful dopamine hits.
  • Automation & Idle Progression: A good clicker game transitions smoothly from manual tapping to automated systems (like hiring workers, building factories, or unlocking auto-clickers), allowing players to progress even when they are away.
  • Meaningful Goals & Prestige Systems: Features like "Prestige" or "Rebirth" (resetting progress in exchange for permanent powerful boosts) provide a structured loop and long-term targets, keeping the gameplay fresh.

yah

idk,maybe some interesting unique system?

good try?

quiet a interesting game but i am thinking will it be too easy if you don't destroy those temple until you have lot's of resources?

this is very fun, but the controling on laptop is very hard.

will this still be avaliable on NES?

A average war game but it is fun

to be honest this game is so boring, as a clicker game it has no creativity no stategic depth no interesting gameplay, it's more just a 1 minute demo copy from other clicker game, obviously the creater didn't really work on it. BUT AT LEAST IT IS NOT AI SLOP!

Very delicate,interesting game and very good animation with creative chess gameplay. and it is on NES!

Good animation anyway

very unfriendly to laptop cuz of the ui size

but animation is good(is it made by ai?cuz:

AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

)it 's a good game but no creativity(personal opinion)

this is so good! is it possible to make it to Procedurally generat stage so there could be a endless mode.

Is it okay if I edit my game even after deadline? I already submitted but what if i want to add new things is that ok?

thanks

ManaShift:Endless Tactical World(Demo) by PinCheng this is a endless turnbased tactical rpg game written in python,

this is How to play:

Every turn u can cast a spell and move once, the order doesn’t mater.press space to skip the rest of this turn.  For Cast spell u need to use arrow keys to choose a spell in the menu(at the right) press enter to choose the spell. Then use WASD to choose the casting direction. For move just press WASD. Instructions are at the bottom right corner

is the controlling confusing?

cool, but what is this  game all about?

is it possible to play this on phone?because mouse is hard to use