Cool concept! I felt like I was able to just abuse the stress mechanic and got through to week 12 pretty easily, however. But might be a fun game to try to min-max, however.
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Games previously shipped if any
KeFo 3D Arena (browser game, kefo.io/3d-arena-game)
Comments
I feel like trying to cater to 2 different jams at once held you down a bit. Still enjoyed the game.
Submitted
Sunken Treasure SimulatorMade it through all 12 weeks with a C: earned $14,030, paid $128 in card interest, net worth -$30, stress 67. The NET 14 / NET 30 clients are the best part: in week 4 I had worked a lot and still only had $1,275 for a $2,200 rent, so it went on the card, and then week 6 the big brand campaign landed and I was sitting on $4,500 with nowhere to put it. That gap between earning and having money is a real lesson and the game makes you feel it. Turning down every treat also pushed my stress to 100 by week 7, so the wants vs needs trade-off works too. Two small things I hit: I locked in week 1 with 0 of 40 hours booked and the game let me do it without a warning, and on rent day the Cash button with too little cash just does nothing when tapped, with no message. Played on a Galaxy S25 in Chrome.
Submitted
Uptime: one rack, sixty daysMade it through all 12 weeks with a C: earned $14,030, paid $128 in card interest, net worth -$30, stress 67. The NET 14 / NET 30 clients are the best part: in week 4 I had worked a lot and still only had $1,275 for a $2,200 rent, so it went on the card, and then week 6 the big brand campaign landed and I was sitting on $4,500 with nowhere to put it. That gap between earning and having money is a real lesson and the game makes you feel it. Turning down every treat also pushed my stress to 100 by week 7, so the wants vs needs trade-off works too. Two small things I hit: I locked in week 1 with 0 of 40 hours booked and the game let me do it without a warning, and on rent day the Cash button with too little cash just does nothing when tapped, with no message. Played on a Galaxy S25 in Chrome.
Submitted
Uptime: one rack, sixty days




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