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(1 edit) (+1)

im running on i5-1030h capped at 2.5ghz with integrated graphics at 1080p which should explain the technical issues

in combat i keep moving then trying to scroll one option lower to attack but defend instead because of the option shifting down to attack automatically - im sure thats something to be used to, but being able to cancel a defense the same way you cancel a move would be nice to have

the ranger enemy keeps shooting at me through its teammates and the soldier keeps walking up in melee range just to heal himself
also, at one point the soldier enemy seemed to be stuck walking in place for a couple seconds but he snapped out of it eventually and the fight went on

at the gate fight vs 4 enemies my sword swing that covers two enemies would hit only one - spear attacks in the same fight hit both
i thought thats just the quirk of the sword but at the fight down south next to a horse the sword hit both too

after a fight ends it freezes for a moment - longest one was when i killed two enemies with a crit swing and the other guy leveled something up

when i walked inside the mansion the game fps dropped harshly and dialogue started to be delayed (was relatively smooth up to that point in all other areas)
during the fight that happens next all attacks stopped connecting, except for an enemy healing themselves once (it went through with the healing number showing up only once out of 5 heals) 

at some point when alt-tabbed the walls stopped being see-through? maybe it happened earlier or was caused by something in the game itself, not sure

i tried running it in windowed at the lowest resolution provided but that didnt help the delay, fight still didnt register any hits - it almost feels like it draws the game at full resolution first, then scales it down, saving no compute at all - just a hunch
also theres no way to option the settings menu during a fight or in the main menu

its fun overall though and i wish i could enjoy it fully 


Thanks for playing the game, I apologize for the technical issues.

I've noticed issues too when playing with integrated graphics, but I haven't dedicated much time to fixing them. Either way, your feedback is a great starting point. Thank you.