I really liked the themes of this game, it was super simple but I feel like you did a lot with what you had, with giving the player the choice to stay seated looking at the view or breaking out of the glass wall which leads to a darker, less picturesque reality.
My interpretation was of someone who's stuck staring out at this idyllic life wishing they could have it, but they spend all their time yearning while ignoring what they actually have to do to achieve it. The way other people present the 'perfect' versions of their lives and other people see that and crave the same thing, not realizing the person they're looking at is just as messy and imperfect as they are. Overall super interesting!
I do wish there was a bit more gameplay to substantiate the themes and concept (I also think it's a little silly how small you look when you look down while sitting on the bench) but nonetheless I think you did an amazing job!




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