I played one game, which took around 20–30 minutes (Turns: White 50 · Robot 58). (robot win)
The first thing that confused me was figuring out how to actually interact with the game. Even after reading the rules, I only discovered where to click to roll the dice by accident.
Overall, I liked the game. It definitely feels like it has a lot of potential, but unfortunately, it also has a pretty steep learning curve. There are a lot of rules (or at least the instructions are very long), and many of the mechanics aren't particularly intuitive. That said, I kept playing and gradually figured things out as I went, which actually turned out to be quite interesting and enjoyable.
My game ended with me getting stuck between two doors that required specific keys, but none of my keys worked. I spent about 6 turns just rolling and pressing "Pass", even though there was no real point in doing so, since I couldn't build or access any new rooms regardless of what I rolled. It felt like I had reached a dead end with no way to recover.
Another small confusing detail: sometimes the game said that a room had no door I could enter through, even though I could clearly see the white line representing a door.
One more thing that felt a bit frustrating was losing all my progress to a bomb from the Robot. I had already collected 3 out of 4 code pieces, and suddenly I lost everything and had to start from scratch. I didn't check the rules to see if there's a way to protect your progress, but if there isn't, it feels pretty punishing to lose so much progress simply because the opponent got lucky.
Overall, I enjoyed the experience and think the game has great potential. However, it definitely takes some time to understand how everything works, and I think improving the onboarding and making the mechanics more intuitive would make a huge difference.