> but specifically in precision platforming, I prefer to have zxc as controls...
>
> Same goes for drag, missing double-tap for dash, and dash without a direction input…
> unlock a lot of speedrunning and hardcore challenges
Understood. I figured there was some domain-specific reason for the controls. I'm probably not your target demographic, so it just takes some getting used to.
> must face the hook point to be able to grapple to it
Oh, I think I missed this part! That might explain some things :)
> may I ask you to send me your run data?
Sure, no problem. You can download from here. Note, the link expires in three days.