that switch from the green build board to the purple night board reads really well on the gba screen. i started with a scarecrow and a lantern by the first corner and made it to day four with six pumpkins left after adding a cauldron and trying crow caller. i liked that the first scarecrow could turn into something different instead of just getting a bigger number.
for anyone on the web build z planted for me and v switched towers or upgrade branches. the footer still says shift for select which didnt work for me even though the page has the right key. id put the actual keyboard mappings right under the emulator and give v its own label since it does a different job over an existing tower. id also shade the road tiles a tower can hit while youre picking a spot. i kept watching tricksters and skeletons get through the first bends and had to wait a whole wave to learn how much road my next tower actually covered. a short plain language description next to the branch stats would make it easier to decide whether to upgrade or spread that candy to another corner.
if you want a break from tower defense give purr or treat: the midnight reef a try sometime. id appreciate a rating and a note about anything that took you a sec to figure out.