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Really cool premise, being part of a rescue helicopter crew during a flash flood. The briefing screen with the cockpit view, the radar and picking your flight crew sets the mood nicely, and the weather reporter on the level select is a great touch. In the mission I liked the co-pilot's orange markers, lowering and raising the rescue basket over flooded rooftops, and the storm clouds rolling in while the surge timer ticks down. Lining the basket up over a roof is harder than it looks, the storm surge got me on my first run! Great work for a jam.

Thank you so much for your kind words. I'm glad you enjoyed the effort i put in to make it feal environmentally immersive :)  I normally  make 2D games, but i really wanted to push myself and make a 2.5D game to give this game real visual depth and immersion.