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Design Statement
It was really chill. I didn't add a timer or other stresses because the music was super easy going. It made me feel like thinking. I made the game easy to understand, simple and fun. Another choice was to keep the control scheme very simple for the same reason.
I really avoided the urge to add any time pressure or other stresses unlike other arcade games to fit the theme more accurately.
Game Instructions (launch steps, controls, and gameplay overview)
CONTROLS:
- click on blocks to rotate
- drag blocks to place on the grid
Clear 3X3s, rows and columns of the same colour to score points and stay alive as long as possible. There is a GUIDE tab in menu.
Fill the bar with score to unlock a powerup which clears space!
COMMENTS FOR FEEDBACK ARE MUCH APPRECIATED!!
Gameplay walkthrough video
https://www.youtube.com/watch?v=zGgEjt8obPU&feature=youtu.be
Did your project use any AI tools or assets? If yes, please specify.
no ai was used
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Comments
It's a simple but fun, addictive game ๐
I got 11385 score, not my highest from some of the previous builds I got to play but still pretty good
good on ya zac!
simple and satisfying take on the classic tetris game
nice and simple. appreciate you for playing!
Really nice jam entry! I'm fond of block puzzles of any sort, so I was quite happy playing this one for a while. Congrats!
Thanks for playing!
This was super addicting, I played it for quite a while. The soundtrack was AWESOME!
Thank you so much, appreciate youu!! Your game looks really cool im about to play it
Very fun! I like the problem solving aspect of having to control two coloured blocks at the same time
Appreciate it thank you!
This one really impressed me. I never read tutorials on game jams (I like to see how intuitive they are), and I managed to understand the game after I lost once. Amazing.
thank you, I'm glad it was intuitive!!