I love the idea of time being used in a game as a gameplay mechanic that the user controls!! I don't play a lot of indie games but I can imagine this being a very novel concept to explore further (which you've already stated). I couldn't really understand the controls very well but I absolutely loved the sound effects and overall aesthetic (even if its AI, I understand you were pushed for time and couldn't find a proper artist). I think this idea has incredible potential so please don't give up on it :D