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Solid roguelite with a 'pre-rendered 3D looking' style that I like. I found moving around to occasionally move me too far in the direction I wanted to go (as if I were pressing the move key too long?) but that may be a skill issue. I agree with the below comments that the UI could be streamlined to give a bit more visibility to what's going on in combat. Perhaps a slight camera zoom out too as it feels a little cramped. Good stuff, keen to see more progress and dungeons!

(+1)

bruh it's actually 3d...

thanks for playing and the comments. maybe I can let the user zoom in and out to their liking.

Even better that it's real 3D!