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A jam submission

Out Of OfficeView game page

Escape the daily grind on a joyful soul’s journey through whimsical worlds
Submitted by qinyuz, Bokun R — 5 minutes, 17 seconds before the deadline
Rated by 10 people so far
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Out Of Office's itch.io page

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Design Statement
We interpreted the gear-like sounds and wind in the theme track as a contrast between a mechanical working routine and the freedom of escaping it. Together with the overall feeling of the track, these sounds inspired a lighthearted, joyful journey: a soul breaking free from an oppressive work environment.

Our game turns this idea into a journey through an underwater world, a forest, and the sky. These imaginative environments offer a sense of release from the pressure and repetition of everyday work. We chose soft, hand-drawn visuals, playful interactions, and responsive movement to make the escape feel lively and welcoming.

The player explores by jumping across platforms, carrying objects, and discovering how different creatures and objects respond to them. Moving fish, reactive clouds, and a sleeping moon make the world feel alive. Through gentle challenges and small discoveries, we wanted players to share the soul’s growing sense of freedom and enjoy a brief escape of their own.

Game Instructions (launch steps, controls, and gameplay overview)
Launch: Open our game’s itch.io page and click Run game. The game runs in your browser using a Unity WebGL build. Click inside the game to activate keyboard controls.

Controls:
- A / D or Left / Right Arrow: Move.
- Space: Jump. Hold longer for a higher jump.
- E: Pick up, put down, or interact with the highlighted object.

Gameplay: Explore the forest, underwater world, and sky. Solve environmental puzzles, jump across moving platforms, and discover how to use objects to progress through each level.

Gameplay walkthrough video
https://youtu.be/bcQpstTkGYY

Did your project use any AI tools or assets? If yes, please specify.
We used OpenAI Codex to assist with Unity programming, debugging and refine animations. We also used Suno to generate music and sound effects.

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Comments

Submitted(+1)

This was super cute.  Maybe in the water scene it should have had a little floating feeling when you would fall down.  I really enjoyed this game. the puzzles were delightful.

Developer(+1)

Ooh, that could work nicely! Thank you for playing and for the suggestion!

Submitted(+1)

Really really cute art omg i love cute art!! Our character being a little ghost is so funny TT I also really loved the spongebob easter eggs as well!! I was quite confused in the beginning but that might just be a me issue!! 

Developer

Thank you!! The beginning does take a little figuring out haha. Glad you enjoyed it!🍍

(1 edit)

The art style is so cozy and soothing! At the very beginning, I felt a little lost and wasn’t sure how to play, so I kept interacting and trying to figure it out. I found the final level the most intuitive, with puzzles that were easier to understand and solve. It might work better earlier in the game to help players get familiar with the mechanics and settle into the experience. Looking forward to more levels—hopefully soon!

Submitted(+1)

Great art!

Developer

Thank you! ☞☜

(+1)

I really liked the music choice and art style, very cute game and also calming to the soul~

Submitted

This game was a super charming puzzle platformer, i really enjoyed the character design and cohesive art style! Sound effects were good and the last puzzle was challenging but rewarding. I love the escape and peace I felt once going out of office. Incredible polished result, thank you for making such a fun game!

Developer(+1)

Thank you so much for your kind words and for enjoying our game! We're genuinely touched and incredibly happy to receive such a thoughtful review. It means a lot to all of us! Thank you again!

Submitted

The opening with the busy office was way too relatable! The art is absolutely adorable, and I loved all the little details, like the character aligning to the walking surfaces and the bubbles reacting to where you're standing in the underwater level. Same goes for the bouncy mushrooms! So much care went into making everything feel good to interact with. I felt genuinely immersed in this world, and every area felt natural to explore and progress through. I never felt stuck for too long. I could really feel the whimsy of the jam's musical prompt reflected in the world design. I especially loved the section where you could pick up and move the clouds! Everything was just so charming. Fantastic work!

Developer

Thank you for noticing all those little details! We put a lot of care into the interactions, so this really made our day. So glad you enjoyed our little world ⸜(ˊᗜˋ)⸝