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(+1)

Love to hear the feedback that the game has potential, I had fun making it and want to keep working on it.

Agreed that those are the weakest parts of the game.  I did not get the chance to iterate on the late game difficulty ramp the way I wanted, and the audio needs to be reworked.

On the difficulty thing, I definitely need to playtest and tune the numbers more, but I also have some ideas and features that I didn't have time to implement during the jam that might help out with that.  Thanks for helping me confirm that thats an important thing to focus on!