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(+1)

Promising and fun gameplay. It took me a while to figure out how to switch weapons. Killing Avery and SquareAnon was fun lol. I expected grenades and explosive barrels to deal damage too, but they only jammed the enemies. I also expected to be able to control all my units in a single turn, just like the enemy does, but couldn't manage to do that (by design?). The spread mechanic annoyed me at first, but I adapted by closing in on enemies like a cold-blooded assassin. It felt good to execute them at point-blank range. Still I couldn't progress beyond 3–5 levels, skill issue probably.

Explosion does deal damage but it's not well shown.
One unit action per turn is by design (there's an artifact that allows your unit to take 2 actions per turn) and I haven't seen anyone to beat a full run yet, so I'll have to adjust balancing.
Thank you for playing and sharing ideas!