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Design Statement
The track immediately made me think of Celeste, or rather thought that the music was the trailer music of Celeste. So the game follows a similar but more retro/8-bit/Pico-8 vibe.
Game Instructions (launch steps, controls, and gameplay overview)
The game is playable in browser or just simply buy opening the Linux or Windows executable. The controls are detailed in game, but it's WASD for movement, arrows for the hook, and shift for dashing. If a level is too difficult, press "N" to skip.
Gameplay walkthrough video
https://youtu.be/0dHw_yonyEc
Did your project use any AI tools or assets? If yes, please specify.
I have used OpenCode to generate a (regrettably) major part of the game's codebase.
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Comments
Good puzzle game! but I had a problem at this level.

Very fun game with really cool puzzles as well! I think the levels were designed very well! The game mechanics were tight and the aesthetic and sound were very engaging! I do wish I can control the direction of the grapple through my mouse but its just a minor nitpick. Great work!!
Thank you so much for the feedback!
Initially the hook worked with mouse aim, I just couldn’t get the feel right :D
Very nice game! Good puzzle experience with various mechanics!
Nice puzzle game! Like the Pico8 vibe!