Thank you much for playing! Jin is definitely stronger by design, like most grapplers, he's a total gorilla. He sacrifices combo opportunity for immediate damage, and the enemy types in the full version will show some of his weaker aspects. I am working on addressing the sharp difficulty spike with that big enemy, next patch will see players given more breathing room to figure out his pattern as well as addressing the pseudo touch of death in the corner. It's worth mentioning that this demo level ends in a high score survival mode, so there's no real end! I hope you get more out of not only next patch but the full release. Thanks again for playing and attaching a video, nothing more informative than gameplay footage.