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I really liked it. I'm surprised you didn't repurpose the item pickup dialog box to provide context to the intro where the girls bump into the heroine, but I'm assuming it was stylistic choice. Will you be converting your hand drawn artwork into the pixel art style as well for the introduction splash screen? I think that would look nice. I tried pressing down + jump to descend a platform to a lower level (when there was the treasure chest with the game's first item pickup), but couldn't. Not that is an issue, it made me spend time playing around with the controls and I discovered the quick spell casting and ground pound jump. Very cute game.