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A ZX Spectrum Next remake of a Pico 8 game, ported via your own experimental Lua to Z80 compiler with swappable graphics, is wonderfully nerdy. So how much of the original's feel survived and did building the compiler change the game's design along the way?

The original feel survived, especially the bit where I miss an enormous target and blame the controls. The compiler hasn’t changed the design much, but it has taught me several words I can’t put in the instruction sheet.

Thanks "wonderfully nerdy" is the highest praise! The original feel survived, especially missing an enormous target and blaming the controls. The compiler hasn't changed the design much, though it taught me words I can't put in the instruction sheet. Quick q should the Next remake add new content or stay faithful?