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Thanks!

I’m still a bit torn about how weight should affect wall climbing.

I’m trying to decide whether to keep the game mechanics simple and easy to understand, or make them more detailed and nuanced to give players more depth and strategy.

What do you think would make the game more fun and enjoyable for everyone?

I'd keep it simple at first, with weight making some difference but not making heavier builds frustrating to play. 
Btw, I've honestly had a lot of fun chatting with u about your games haha <3 would u be okay with moving our little game dev talks over to discord or somewhere else? totally fine if you'd rather keep chatting here tho!

Thanks for the great feedback! Keeping it simple at first makes total sense—I definitely don't want heavy builds to feel frustrating.

I'm really enjoying our chats too! I actually don't have a Discord account (or use social media much), so if you don't mind, I'd love to keep chatting here!

oh okok, i understand, it is just that i am not too comfyy to share it here in open comments, that is why i was asking that are u available somewhere else.... are u??