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(+1)

Hey, thanks a lot playing and for you suggestions, love em. I am working on  a new update (might take a while) and I will look at each one of your points and see what I can implement. 

Other than the dash mechanic for dodging, the grabs are unfortunately fully RNG right now (she's mean and unfair after all) and there is no way to escape. But for the update I will also try to make this more balanced, so there is at least a chance to escape.