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Letting players point out the suspect themselves at the end feels way more engaging than just waiting for a reveal. Going off the description, I'm curious: can you make an accusation early based on the evidence you have, or does it only unlock after visiting every location and questioning all three suspects? That'll make a big difference in how much players feel like they actually solved the case themselves.

That's an interesting point! I wanted players to feel like actual investigators rather than simply following a fixed sequence.

Currently, the prototype encourages players to explore the locations, examine evidence and question all three suspects before making their final accusation. The accusation is based on the evidence they collect.

I agree that allowing an earlier accusation could make the experience more engaging. I'll definitely consider this for future cases.

Thanks for taking the time to share your thoughts!