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Pairing a D&D character sheet with a roguelike deck immediately makes me wonder if *who I am* changes *how I play my cards*. Just looking at the concept, do classes and stats lock down your card pool from the start, or do they slowly shape your build during a run?

The idea will be to slowly shape during your run.
New cards, and you can attach 'keepsakes' to those cards to give them custom buffs as well
There's currently only 2 playable characters
but I do eventually want to expand the character list, card pool, and echo pool too.