Hey Vagrant, thanks for playing, also for the gameplay video!
It was a little hard to hear the voice a bit, but the transcript helped out. Seeing someone play through the game like this is also super helpful.
As for the feedback, yeah the combat is not quite there yet. I've spent most of the dev time so far doing backend stuff and art, getting all the code in to get the game off the ground, so next step will be to actually do y'know, real game design hahah. There's lots of stuff that need tweaking. There's combat mechanics still missing, the weight, speed and stuff. People also complain about the controls a lot and that's expected, all the bindings are still what's natural to me during dev, I'll have to make a player pass soon.
As for the other QOL stuff you mentioned, noted! I had lots of them in my to-do, I'll add them in in time.
As for the story, too bad it didn't click with you. I knew DD would be a bad time to add a long intro, so one thing I made sure to add for the demo was a way to skip the dialogue and FF through it. It might resonate with other players more perhaps, but I'll also plan a different pacing later on and add a tutorial, which is very much missing and needed for what I've seen from this DD haha.
All in all thanks for playing and the feedback!